AI Insights · Timothy · July 2022
Top 5 Disney Games on iOS in Italy: Q2 2022 Performance
In Q2 2022, top Disney games on iOS in Italy saw varied performance in downloads, revenue, and active users. Sensor Tower provides in-depth insights on these metrics.
In the second quarter of 2022, the top Disney games on the iOS platform in Italy showcased diverse trends in downloads, revenue, and active user metrics. Here's a closer look at the performance of the top 5 Disney games as reported by Sensor Tower.
Disney Mirrorverse experienced a remarkable surge in performance towards the end of the quarter. Weekly downloads soared to approximately 8.9K in the week of June 20, followed by a slight dip to 6.3K in the final week of June. Correspondingly, weekly revenue saw a dramatic increase, peaking at around $2.8K in the last week of June. Active users also witnessed a significant rise, reaching 8.5K by the end of the quarter.
The Simpsons™: Tapped Out maintained a steady performance throughout Q2 2022. Weekly downloads started at 1.2K in late March but gradually decreased to around 714 by the end of June. Revenue showed a similar trend, with weekly earnings fluctuating but averaging around $1.6K to $2.3K. Active users remained relatively stable, fluctuating between 21K and 26K.
Marvel Contest of Champions displayed a notable peak in weekly revenue, hitting approximately $77.5K in the final week of June. However, downloads were more modest, starting at 1.1K in late March and decreasing to about 539 by the end of the quarter. Active users saw a peak of 9.6K in early April but gradually declined to around 7K by the end of June.
LEGO® Star Wars™: TCS had a varied performance in Q2 2022. Weekly downloads peaked at 2.8K in early May but decreased to 478 by the end of June. Revenue remained relatively stable, averaging around $140 to $280 per week. Active users saw a significant peak of 3.9K in early May but settled at around 954 by the end of the quarter.
Disney Coloring World showed steady trends in its metrics. Weekly downloads fluctuated, reaching a high of 1K in mid-June before dropping to 503 by the end of the month. Revenue averaged around $100 to $250 per week, while active users exhibited a slight decline from 1.1K in late March to 930 by the end of June.
For more in-depth insights and detailed data on the performance of these top Disney games, visit Sensor Tower.